SHOT LISTS AND EDIT DECISION LISTS: KEEPING ORGANIZED

Shot of modern EDL overlaid on top of an old film canister and EDL.

A production of any size is a matter of controlled chaos. Organization is the best way to keep from getting swallowed up and swept away by mayhem.

Shot lists and EDLs (Edit Decision List) are long standing tools of post-production. Shot lists and edit decision lists keep the editor’s footage in order. They allow the editor to know what to keep and what to clear out, and more than anything, they keep the edit together as it passes through multiple hands in the post-production pipeline.

Once upon a time, in the land of acetate and silver halide crystals, a bin was a bin, film was real. It was a giant canvas bucket filled with a spaghetti sea of film. The tangled mass was all workprint, copies of the source footage, cut into individual takes. The only way to make sense of it all was to label each strip of film and have it marked in a corresponding log on paper. During production each camera take was noted in a shot list. There were no databases filled with metadata, enabling the editor to bring up whatever shot the director called for. There were only lists written down on paper. The more accurate the shot list, and the more information it contained, the easier it was for the editor to pull the needed footage.

This might have seemed a tedious process but it was safeguarded from computer crashes, hard drive failures, and data dumps. It was a guiding force in post-production. The film editor would take detailed notes about which clips were used, down to the frame level accuracy. They wrote these notes into an EDL. This way, when it came time to make a final cut on the original footage they would get exactly the same film as the one they had cut to pieces in their bin.

The Birth of EDLs

In its infancy, video production adopted the practice of offline editing from the film world. Video editors would not work with the original source tapes, they would work off copies. This protected the source footage from being corrupted or damaged. It’s known as offline editing, a process that’s still used in larger post-production facilities and digital productions working with data-intensive video formats.

In the tape-based workflow of the past, editors would create their edit by playing one tape and recording the desired shot onto another tape. When that clip was recorded they would cue up the next tape to the shot they wanted and record that clip. As the edit progressed, the editor would keep a detailed log of every clip used. The log would contain information about which tape, or reel, the clip came from and the timecode of the footage that was used. It would also denote any transitions between clips and overlap, for example the audio from one clip being used underneath the imagery of another. This log mirrored the linear order of the edit. It was a long process and one that demanded great attention to detail from the editor. The completed list is known as an EDL. The editor would use it, along with the source footage, to put together the finished production.

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Offline Editing Today

EDLs and offline editing are still used today, and are a lot more advanced than a listing of timecode on paper.

Closeup of a computer’s screen captured pulldown menu in Adobe Premiere Pro.
EDLs are now digital and most video editing applications are able to output an EDL, or a more detailed digital format, for use in other applications. The two formats that are most widely recognized today are Extensible Markup Language, XML and Advanced Authoring Format. These formats allow an editor to move an editing project from one editing application into another. For instance, Final Cut Pro 7 can generate an XML file that can be read by Adobe Premiere Pro. An editor working in Final Cut Pro 7 can edit a production and send his or her edited project, through the use of XML, to an editor working in Premiere Pro to finish it. The real power of these output formats lie in the interaction of conforming edits to a suite of task specific applications. Edits and timelines are commonly transferred to color grading applications, visual effects suites, and audio editing workstations. This allows the project to be worked on in task-specific applications and transferred back to the video editing application for final output and archiving purposes.

Shot lists

An EDL is a great tool and often overlooked on one man crew productions, but a similar organizational tool that works great on any size production is the shot list. There are three common shot lists that are helpful to any production. All three have their place and are useful to the editor in post-production.

The first shot list is the one created from breaking down the script in pre-production. Often times this is referred to as the shot breakdown. This is the list the director and director of photography work from when shooting during production. It tells them exactly what shots wereplanned and what they need to get on camera. It may seem irrelevant to the post-production workflow, but having it on hand can help the editor to know what to look for and cue up what the director is looking for in a particular scene.

In the early days of film and video editing, the editor would keep a detailed log of every reel, clip, timecode and transition used. It was a long process and one that demanded great attention to detail.

The second shot list is the shot log from production. There should be a record in the production shot list for every take that the camera rolled on. Each record should include the reel number (reel being the tape, card, or whatever recording media is being used), date, scene, shot number, take, and timecode. It helps if this list includes annotations about each take, noting whether it was a good or bad take, or any information that would be helpful. This list is of great value to the editor. It can save hours of scrubbing through footage by helping the editor quickly locate shots. Today’s video editing applications have the ability to use metadata, information that’s associated with each individual clip. The information collected on the shot list from production can be entered in with the corresponding footage during the ingest.

The third shot list is the one generated in post-production. It’s the record made by the editor to detail what clips, and how much of each clip, was used in the edit. It can serve as a guide to anyone who joins into the post-production process and it can help the editor rebuild the edit if something catastrophic happens to the edit bay.

Telling stories with the moving image is a collaborative art and as such, it gets messy.

Closeup of an old film shot list with a film cannister beside it.
The tools have changed over time, even the format of the medium has changed, but the purpose and intent behind the tools is still the same. There’s no reason to wallow in the mess, the long standing practices of EDLs and making shot lists have helped to keep productions organized for years. There’s no reason to abandon the practice either. Instead, embrace it and find the peace that comes with knowing everything is in its proper place.